Difference between revisions of "aggressives"

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''[[Self Condition]]s:''
+
''[[:Category:Self Condition|Self Condition]]s:''
 
; aggressives <[[References#Range_Operators|range]]>
 
; aggressives <[[References#Range_Operators|range]]>
''[[Player Condition]]s:''
+
''[[Category:Player Condition|Player Condition]]s:''
 
; target_aggressives <[[References#Range_Operators|range]]>
 
; target_aggressives <[[References#Range_Operators|range]]>
  
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== Example ==
 
== Example ==
  
  atttackSkillSlot Storm Gust {
+
  attackSkillSlot Storm Gust {
 
  aggressives > 3
 
  aggressives > 3
 
  }
 
  }
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[[Category:Self Condition]]
 
[[Category:Self Condition]]
 +
[[Category:Player Condition]]

Latest revision as of 00:32, 7 May 2021

Self Conditions:

aggressives <range>

s:

target_aggressives <range>
Only use the block to cast a skill when the amount of monsters who attempted to hit the corresponding actor matches the specified range.

Example

attackSkillSlot Storm Gust {
	aggressives > 3
}
Storm Gust will be cast when more than 3 monsters hit you.