Difference between revisions of "configure a hunting bot"

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= Hunting Bot =
 
 
A '''hunting bot''' is the '''"standard"''' setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.
 
A '''hunting bot''' is the '''"standard"''' setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.
  
== Attack settings ==
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= Attack settings =
 
* [[attackAuto]] Aggressively attack monsters (without kill steal).
 
* [[attackAuto]] Aggressively attack monsters (without kill steal).
* [[attackDistanceAuto]] is usually at 1, so Kore will automatically configure [[attackDistance]] and [[attackMaxDistance]]. Characters in the attacking distance may need to configure these options manually.
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* [[attackDistanceAuto]] is usually at [[boolean|1]], so Kore will automatically configure [[attackDistance]] and [[attackMaxDistance]]. Characters in the attacking distance may need to configure these options manually.
* [[attackUseWeapon]] should always be 1. Characters that use '''skills only''' should set this option to 0.
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* [[attackUseWeapon]] should always be [[boolean|1]]. Characters that use '''skills only''' should set this option to [[boolean|0]].
 
* [[lockMap]] specify the map where your bot will hunt monsters.
 
* [[lockMap]] specify the map where your bot will hunt monsters.
  
== Route setting ==
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= Route setting =
* [[route_randomWalk]] usually stays at 1. If set to 0 your bot will not walk.
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* [[route_randomWalk]] usually stays at [[boolean|1]]. If set to [[boolean|0]] your bot will not walk.
  
== Equipment settings ==
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= Equipment settings =
 
* The setting attackAuto_ <equipment slot> like [[attackEquip_rightHand]] define the standard equipment for attacking.
 
* The setting attackAuto_ <equipment slot> like [[attackEquip_rightHand]] define the standard equipment for attacking.
 
* * You can configure your bot to use specific equipment for different monsters. Blocks are defined in [[equipAuto]].
 
* * You can configure your bot to use specific equipment for different monsters. Blocks are defined in [[equipAuto]].
  
== Arrow settings ==
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= Arrow settings =
 
* [[autoSwitch_default|autoSwitch_default_arrow]] must be configured with the name of the arrow to use as default.
 
* [[autoSwitch_default|autoSwitch_default_arrow]] must be configured with the name of the arrow to use as default.
 
* [[equipAuto]] must be used to configure specific arrows to attack different monsters. Use [[Monsters]].
 
* [[equipAuto]] must be used to configure specific arrows to attack different monsters. Use [[Monsters]].
 
* To get arrows from the storage automatically, read [[Item configuration]].
 
* To get arrows from the storage automatically, read [[Item configuration]].
  
== Party settings ==
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= Party settings =
* [[follow]] should be 0 unless your bot is hunting along with another bot.
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* [[follow]] should be [[boolean|0]] unless your bot is hunting along with another bot.
 
* [[attackAuto_party]] is set according to the members of the party. See the page for setting and options.
 
* [[attackAuto_party]] is set according to the members of the party. See the page for setting and options.
 
* [[partyAutoShare]], [[partyAutoShareItem]] and [[partyAutoShareItemDiv]] configure the divisions for the items and XP between the group members if your bot is the leader.
 
* [[partyAutoShare]], [[partyAutoShareItem]] and [[partyAutoShareItemDiv]] configure the divisions for the items and XP between the group members if your bot is the leader.
  
== Skill settings ==
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= Skill settings =
 
* To use skills on monsters, use blocks [[attackSkillSlot]].
 
* To use skills on monsters, use blocks [[attackSkillSlot]].
 
* To use skills on yourself (buffs, healing) use blocks [[useSelf_skill]].
 
* To use skills on yourself (buffs, healing) use blocks [[useSelf_skill]].
 
* You can find examples ready for your class [[:Category:Examples_of_configurations|examples of configurations]].
 
* You can find examples ready for your class [[:Category:Examples_of_configurations|examples of configurations]].
  
== HP/SP Recovery items and buffs ==
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= HP/SP Recovery items and buffs =
 
* The [[sitAuto_hp_lower]] and [[sitAuto_hp_upper]] define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use [[sitAuto_sp_lower]] and [[sitAuto_sp_upper]].
 
* The [[sitAuto_hp_lower]] and [[sitAuto_hp_upper]] define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use [[sitAuto_sp_lower]] and [[sitAuto_sp_upper]].
 
* To use the HP recovery items or buffs (like speed potions) use the blocks [[useSelf_item]].
 
* To use the HP recovery items or buffs (like speed potions) use the blocks [[useSelf_item]].
  
== Teleport settings ==
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= Teleport settings =
 
Read [[Teleport configuration]].
 
Read [[Teleport configuration]].
  
== Item settings: Gather, store and buy items ==
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= Item settings: Gather, store and buy items =
Read [[Item_settings|Item configuration]].
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Read [[Item_configuration|Item configuration]].
  
 
[[Category:Examples_of_configurations]]
 
[[Category:Examples_of_configurations]]

Revision as of 02:22, 29 August 2013

A hunting bot is the "standard" setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.

Attack settings

Route setting

Equipment settings

  • The setting attackAuto_ <equipment slot> like attackEquip_rightHand define the standard equipment for attacking.
  • * You can configure your bot to use specific equipment for different monsters. Blocks are defined in equipAuto.

Arrow settings

Party settings

Skill settings

HP/SP Recovery items and buffs

Teleport settings

Read Teleport configuration.

Item settings: Gather, store and buy items

Read Item configuration.