Difference between revisions of "EquipAuto"

From OpenKore Wiki
Jump to: navigation, search
(Syntax)
(Attribute definitions)
 
Line 28: Line 28:
 
:  
 
:  
  
; <[[equipment slot]]> <[[References#Equipment_Names|equipment name]]>
+
; <[[References#Equipment_Slots|equipment_slot]]> <[[References#Equipment_Names|equipment name]]>
 
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
 
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
 
: Use '''[NONE]''' to unequip the slot
 
: Use '''[NONE]''' to unequip the slot

Latest revision as of 08:38, 6 July 2019

Automatically equip items when certain conditions are met.

Syntax

equipAuto {
	[weight <percent>]
	[whileSitting <boolean>]
	[target <monster names>]
	<equipment slot> [<equipment name>]
	[ <equipment slot> [<equipment name>] ]
	[ ... ]

	# Self Conditions
	# Monster Conditions
}

Attribute definitions


weight <percent>
If this option is set, auto-equip only when weight is at or above the specified percent.


whileSitting <boolean>
If this option is set, auto-equip while Kore is sitting.


target <monster names>
<equipment_slot> <equipment name>
If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
Use [NONE] to unequip the slot

Example

  • Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
equipAuto {
	shoes +4 Shoes [Zombie] [1] 
	leftAccessory Clip [Muka] [1]
	onAction sitAuto
	whileSitting 1
}
  • Unequip topHead when standing from sitAuto
equipAuto {
	topHead [NONE]
	notOnAction sitAuto
}