Difference between revisions of "monsterSkill"

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m (fix links to condition categories)
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== Syntax ==
 
== Syntax ==
 
  monsterSkill [<skill name>] {
 
  monsterSkill [<skill name>] {
  target [<monster names>]
+
  target <monster names>
 +
maxUses [<number>]
 
   
 
   
 
  # [[:Category:Skill Use Condition|Skill Use Condition]]s, including [[isSelfSkill]]
 
  # [[:Category:Skill Use Condition|Skill Use Condition]]s, including [[isSelfSkill]]
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; monsterSkill [<[[References#Skill Names|skill name]]>]
 
; monsterSkill [<[[References#Skill Names|skill name]]>]
 
: This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.
 
: This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.
 +
 +
 +
; target (<[[References#Monster Names|monster name]]>)
 +
: This option specifies on which monsters the skill will be used.
 +
 +
:'''Note:'''
 +
:* This option is required. If you don't set this option, the skill will never be used.
  
  
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:* This attribute only counts successful usage. If a skill fails, Kore will continue to use the skill until it finally succeeds even if this option is set to '''1'''.  
 
:* This attribute only counts successful usage. If a skill fails, Kore will continue to use the skill until it finally succeeds even if this option is set to '''1'''.  
  
 
; target (<[[References#Monster Names|monster name]]>)
 
: This option specifies on which monsters the skill will be used.
 
 
:'''Note:'''
 
:* This option is required. If you don't set this option, the skill will never be used.
 
  
 
== Example ==
 
== Example ==
* Use Provoke on Sohee until there are more than five monsters attacking you, then use Brandish Spear to kill them.
+
* Use [http://irowiki.org/wiki/Provoke Provoke] on Sohee until there are more than five monsters attacking you, then use [http://irowiki.org/wiki/Brandish_Spear Brandish Spear] to kill them.
  
 
  monsterSkill Provoke {
 
  monsterSkill Provoke {

Revision as of 21:38, 11 June 2011

Automatically use skills on monsters even if it is not currently attacking them. This is useful for fighting multiple opponents at once. For example, an Acolyte can offensive-Bless Khalitzburg even if it's not your current target, or a Knight can Provoke all Sohees and then Brandish Spear them.

Syntax

monsterSkill [<skill name>] {
	target <monster names>
	maxUses [<number>]

	# Skill Use Conditions, including isSelfSkill
	# Self Conditions
	# Target Monster Conditions
}


Attribute definitions


monsterSkill [<skill name>]
This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.


target (<monster name>)
This option specifies on which monsters the skill will be used.
Note:
  • This option is required. If you don't set this option, the skill will never be used.


maxUses [<number>]
This option specifies the maximum number of successful usage allowed for this skill.
Note:
  • This attribute only counts successful usage. If a skill fails, Kore will continue to use the skill until it finally succeeds even if this option is set to 1.


Example

  • Use Provoke on Sohee until there are more than five monsters attacking you, then use Brandish Spear to kill them.
monsterSkill Provoke {
	lvl 1
	sp > 15
	aggressives < 5
	maxUses 1
	target Sohee
 	target_dist 7
}

attackSkillSlot Brandish Spear {
	lvl 10
	dist 1.5
	sp > 20
	aggressives >= 5
	monsters Sohee
}