timeout

From OpenKore Wiki
Revision as of 14:14, 10 January 2010 by EternalHarvest (talk | contribs)
Jump to navigation Jump to search

Self Conditions:

timeout [<seconds>]
If this option is set, wait for the specified number of seconds before using the block again.

Target Monster and Player Conditions:

target_timeout [<seconds>]
If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.

Examples

useSelf_item Gift Box {
	timeout 5
}
Use Gift Box every 5 seconds.