XKore

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Revision as of 16:00, 31 August 2010 by EternalHarvest (talk | contribs)
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XKore [<value>]
This option toggles game client-reliant botting. If this is enabled, Kore will act as described in the following table's description.
value Description Game Client Diagram
0
  • XKore is disabled.
  • Kore acts as a client connecting to the RO server.
  • No connection with the RO client.
unused XKore 0.png
1
  • RO client acts as a client connecting to the RO server, and must be connected/relogged after Kore starts to allow Kore to connect.
  • Kore hooks onto the RO client's connection with the RO server (NetRedirect.dll required).
  • Kore can be closed anytime and RO client will stay connected.
  • No configuration for username and password needed in Kore.
required XKore 1.png
2
  • Kore acts as a client connecting to the RO server, and can act as a server (listening at XKore_publicIp:XKore_listenPort) for the RO client if desired.
  • RO client can be connected to Kore or closed anytime.
  • Kore must be configured to connect to the RO server; RO client must connect to Kore and use username and adminPassword to authenticate (so it makes a sense to disable secureAdminPassword).
optional XKore 2.png
Proxy
  • Kore will act as a proxy between the RO client and the RO server (listening at XKore_listenIp:XKore_listenPort for client connection).
  • Both Kore and the RO client are always required.
required