Difference between revisions of "attackDistanceAuto"
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m (Conversion script moved page AttackDistanceAuto to attackDistanceAuto: Converting page titles to lowercase) |
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− | ; attackDistanceAuto [<boolean | + | ; attackDistanceAuto [<[[boolean]]>] |
− | : If this option is set to 1, Kore will automatically set [[attackDistance]] and [[attackMaxDistance]] by auto-detection. | + | ; homunculus_attackDistanceAuto [<[[boolean]]>] |
+ | ; mercenary_attackDistanceAuto [<[[boolean]]>] | ||
+ | |||
+ | : If this option is set to 1, Kore will automatically set [[attackDistance]] and [[attackMaxDistance]] by auto-detection (for the player, homunculus or mercenary). | ||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:attack]] | [[Category:attack]] |
Latest revision as of 20:44, 18 September 2022
- attackDistanceAuto [<boolean>]
- homunculus_attackDistanceAuto [<boolean>]
- mercenary_attackDistanceAuto [<boolean>]
- If this option is set to 1, Kore will automatically set attackDistance and attackMaxDistance by auto-detection (for the player, homunculus or mercenary).