Difference between revisions of "attackNoGiveup"
Jump to navigation
Jump to search
Technology (talk | contribs) m (Created page with '; attackNoGiveup [<boolean flag>] : If this option is set to 1, Kore will not stop attacking the target even if Kore can't damage it. Note: This is useful if your [[attackSkillS…') |
|||
Line 1: | Line 1: | ||
; attackNoGiveup [<boolean flag>] | ; attackNoGiveup [<boolean flag>] | ||
− | : If this option is set to 1, Kore will not stop attacking the target even if Kore can't damage it. | + | : If this option is set to '''1''', Kore will not stop attacking the target even if Kore can't damage it. |
− | Note | + | '''Note.''' This is useful if your [[attackSkillSlot]] is a non-damaging skill, e.g. Spell Breaker. |
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:attack]] | [[Category:attack]] |
Revision as of 16:36, 15 December 2009
- attackNoGiveup [<boolean flag>]
- If this option is set to 1, Kore will not stop attacking the target even if Kore can't damage it.
Note. This is useful if your attackSkillSlot is a non-damaging skill, e.g. Spell Breaker.