Difference between revisions of "branches/wx-devel"

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m (Category: Development)
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* Common context menus for objects (items, players, monsters etc)
 
* Common context menus for objects (items, players, monsters etc)
** Make them from ones currently in ItemList derivatives / SkillList, make other modules use them
+
** Add everything that makes a sense to them
  
* Combined environment list (from trunk)
+
* Combined environment list
 
** Add everything that happens ingame around the character (chatrooms, vends)
 
** Add everything that happens ingame around the character (chatrooms, vends)
  
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* Homunculus, mercenary, pet windows
 
* Homunculus, mercenary, pet windows
** Slim/toolbar layouts?
+
** Dynamic slim/toolbar layouts?
  
 
* Focus input field when focus is not needed by another controls
 
* Focus input field when focus is not needed by another controls

Revision as of 04:23, 17 May 2010

TODO

  • NPC talk dialog
    • Adapt for new code
  • Common context menus for objects (items, players, monsters etc)
    • Add everything that makes a sense to them
  • Combined environment list
    • Add everything that happens ingame around the character (chatrooms, vends)
  • Configurable (and extendable) menus, toolbars; maybe some kind of XML/XUL's overlays
  • Advanced config editor
    • Fix freeze on `new StdHttpReader`
  • Homunculus, mercenary, pet windows
    • Dynamic slim/toolbar layouts?
  • Focus input field when focus is not needed by another controls
  • Graphical map
    • Cleanup code
  • ...