Difference between revisions of "homun"

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m (Conversion script moved page Homun to homun: Converting page titles to lowercase)
 
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;homun [s | status | feed | fire | move (<x> <y>) | standby | aiv]
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;homun [s | status | feed | delete | move (<x> <y>) | standby | aiv | rename (<new name>)]
  
 
:<x>
 
:<x>
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:<y>
 
:<y>
 
::- y-coordinate.  
 
::- y-coordinate.  
 +
 +
:<new name>
 +
::- new name for the homunculus.
  
 
:Interact with homunculus.
 
:Interact with homunculus.
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|Feed your homunculus. (Food needed)
 
|Feed your homunculus. (Food needed)
 
|-
 
|-
|align=center|homun fire
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|align=center|homun delete
 
|Deletes your homunculus.
 
|Deletes your homunculus.
 
|-
 
|-
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|align=center|homun aiv
 
|align=center|homun aiv
 
|Display current homunculus AI.
 
|Display current homunculus AI.
 +
|-
 +
|align=center|homun rename <new name>
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|Renames your homunculus.
 
|}
 
|}
  

Latest revision as of 22:35, 26 April 2021

homun [s | status | feed | delete | move (<x> <y>) | standby | aiv | rename (<new name>)]
<x>
- x-coordinate.
<y>
- y-coordinate.
<new name>
- new name for the homunculus.
Interact with homunculus.
Command Description
homun s Display homunculus status.
homun status Display homunculus status.
homun feed Feed your homunculus. (Food needed)
homun delete Deletes your homunculus.
homun move <x> <y> Moves your homunculus.
homun standby Makes your homunculus standby.
homun aiv Display current homunculus AI.
homun rename <new name> Renames your homunculus.




homun ai [on | auto | manual | off | clear | print]
Interact with homunculus AI.
Command Description
homun ai Toggles AI on, off or manual.
homun on Turns homunculus AI on.
homun auto Turns homunculus AI on.
homun manual Turns homunculus AI to manual.
homun off Turns homunculus AI off.
homun clear Clears homunculus AI.
homun print Prints homunculus AI.




homun skills [(add | desc) [<skill #>]]
<skill #>
- a corresponding number from the skills list when you use the homun skills command.
Command Description
homun skills Displays homunculus skills.
homun skills add <skill #> Add a skill point to the current homunculus skill.
homun desc <skill #> Display a description of the specified homunculus skill.