Difference between revisions of "removeActorWithDistance"
Jump to navigation
Jump to search
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Deprecated|[https://github.com/OpenKore/openkore/pull/3424 PR#3424]}} | ||
+ | |||
; removeActorWithDistance [<number>] | ; removeActorWithDistance [<number>] | ||
− | : | + | : Automatically remove actors from a specified distance. |
− | : | + | : This is useful for merchants vending in prontera - set [[removeActorWithDistance]] to '''5''' and you will not send as many getPlayerInfo packets, thus lessening the lag caused by you. |
− | [[ | + | : This parameter has been merged with [[clientSight]] in [https://github.com/OpenKore/openkore/pull/3424 PR#3424] |
Latest revision as of 22:36, 9 May 2021
This feature is not maintained since PR#3424. It MAY be removed or reworked in the future versions.
- removeActorWithDistance [<number>]
- Automatically remove actors from a specified distance.
- This is useful for merchants vending in prontera - set removeActorWithDistance to 5 and you will not send as many getPlayerInfo packets, thus lessening the lag caused by you.
- This parameter has been merged with clientSight in PR#3424