Difference between revisions of "runFromTarget dist"

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;runFromTarget_dist [<number>]
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; runFromTarget_dist [<[[number]]>]
:If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in [[runFromTarget_dist]]. This is useful for ranged attackers.
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; homunculus_runFromTarget_dist [<[[number]]>]
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; mercenary_runFromTarget_dist [<[[number]]>]
  
'''Note'''  * The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
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: If [[runFromTarget]] is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the specified distance. This is useful for ranged attackers.
  
'''Note'''  * Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.
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'''Notes:'''   
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* The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
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* Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.
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[[Category:config.txt]]
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[[Category:attack]]

Latest revision as of 20:37, 18 September 2022

runFromTarget_dist [<number>]
homunculus_runFromTarget_dist [<number>]
mercenary_runFromTarget_dist [<number>]
If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the specified distance. This is useful for ranged attackers.

Notes:

  • The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
  • Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.