Difference between revisions of "runFromTarget dist"
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− | ; runFromTarget_dist [<number>] | + | ; runFromTarget_dist [<[[number]]>] |
− | ; homunculus_runFromTarget_dist [<number>] | + | ; homunculus_runFromTarget_dist [<[[number]]>] |
− | ; mercenary_runFromTarget_dist [<number>] | + | ; mercenary_runFromTarget_dist [<[[number]]>] |
: If [[runFromTarget]] is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the specified distance. This is useful for ranged attackers. | : If [[runFromTarget]] is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the specified distance. This is useful for ranged attackers. |
Latest revision as of 20:37, 18 September 2022
- runFromTarget_dist [<number>]
- homunculus_runFromTarget_dist [<number>]
- mercenary_runFromTarget_dist [<number>]
- If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the specified distance. This is useful for ranged attackers.
Notes:
- The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
- Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.