Difference between revisions of "runFromTarget dist"

From OpenKore Wiki
Jump to navigation Jump to search
Line 1: Line 1:
;runFromTarget_dist [<number>]
+
; runFromTarget_dist [<number>]
:If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in [[runFromTarget_dist]]. This is useful for ranged attackers.
+
: If [[runFromTarget]] is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in [[runFromTarget_dist]]. This is useful for ranged attackers.
  
'''Note'''  * The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
+
'''Notes:'''   
 +
* The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
 +
* Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.
  
'''Note'''  * Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.
+
 
 +
[[Category:config.txt]]
 +
[[Category:attack]]

Revision as of 02:36, 15 December 2009

runFromTarget_dist [<number>]
If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in runFromTarget_dist. This is useful for ranged attackers.

Notes:

  • The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
  • Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.