webMonitor

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Revision as of 01:01, 25 January 2013 by KeplerBR (talk | contribs)
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Short story the plugin

The plugin webMonitor was originally made by Kaliwanagan for a contest of plugins (that few people attended). It was practically abandoned in 2006.
After 6 years, llbranco KeplerBR suggested to improve the plugin, which then made several new pages that previously only was the idea, and system exhibiting more of OpenKore, but keeping the architecture and operation of the plugin. Improvements were sent in SVN in August 2012.
EternalHarvest pointed out several serious shortcomings in the state's plugin and cited some issues to be worked out in future.
Even with so many problems cited, BonScott (very old community member OpenKore and returned thanks to iMikeLance/Revok) redid the entire interface and a few more features.
This new visual animated the EternalHarvest working on plugin, which made ​​major implementations and fixes for him previously mentioned, making the plugin more secure, and dynamic, with the implementation of JSON, which allows synchronization of data in real time.

Features

  • Ability to control the BOT through any device with internet;
  • nice interface and easy to handle;
  • updating of data in real time.

How to use

1 - Create a new folder within the plugins your OpenKore. In it, link to the plugin folder in SVN, the address is: https://openkore.svn.sourceforge.net/svnroot/openkore/plugins/webMonitor/trunk/

Tutor.png

2 - The plugin requires some modules to function. Open the Perl Package Manager (start -> Run -> 'ppm') and install the following modules:

  • Protocol-WebSocket - Used for frames and sending messages between client and server
  • JSON - Used to update the data in real time
  • File-ReadBackwards - Not mandatory, but some features of the plugin need this module for text files of the OpenKore be displayed on page

3 - Open OpenKore and usually go by the address http://127.0.0.1:1025/ You can change the port setting the WebPort in your config.txt
4 - There is also the possibility to visualize using other devices such as mobile phones.