timeout: Difference between revisions
Jump to navigation
Jump to search
(merge) |
mNo edit summary |
||
Line 4: | Line 4: | ||
: If this option is set, wait for the specified number of seconds before using the block again. | : If this option is set, wait for the specified number of seconds before using the block again. | ||
''Target [[:Category:Monster Condition|Monster]] and [[:Category: | ''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:'' | ||
; target_timeout [<seconds>] | ; target_timeout [<seconds>] |
Revision as of 14:14, 10 January 2010
- timeout [<seconds>]
- If this option is set, wait for the specified number of seconds before using the block again.
Target Monster and Player Conditions:
- target_timeout [<seconds>]
- If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.
Examples
useSelf_item Gift Box { timeout 5 }
- Use Gift Box every 5 seconds.