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==move== | ==move== | ||
The move command is used to move your character to specific x,y co-ordinates, to a specific map, to specific x,y co-ordinates on a different map, or through a portal. | |||
===move [<x> <y>] [<map name>]=== | ===move [<x> <y>] [<map name>]=== | ||
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|} | |} | ||
===See Also:=== | |||
[[:Category:Movement]] | |||
[[Category:Console Command]] | [[Category:Console Command]] | ||
[[Category:Character Control]] | [[Category:Character Control]] | ||
[[Category:Movement]] | [[Category:Movement]] |
Revision as of 22:41, 21 January 2010
move
The move command is used to move your character to specific x,y co-ordinates, to a specific map, to specific x,y co-ordinates on a different map, or through a portal.
move [<x> <y>] [<map name>]
move [<map name>] [<x> <y>]
- x is the desired X co-ordinate.
- x is the desired Y co-ordinate.
- map name is the map to move to (listed by the where command in Kore, or /where in the RO Client). If omitted, you will move to x,y on your current map. If you just want to get to the map, you can omit the x and y co-ordinates.
move <portal #>
- <portal #> is the desired nearby portal to move to. Portals can be listed with the portals command.
move stop
- Using move stop will stop all movement.
Examples:
Command | Description |
---|---|
move <x> <y> [<map name>] | Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. |
move [<map name>] [<x> <y>] | Move to the specified coordinates on the map. If the map name is not specified, you will move inside the current map. |
move <map name> | Move to the specified map. |
move <portal #> | Move to the nearby portal. |
move stop | Stop all movements. |