hp: Difference between revisions

From OpenKore Wiki
Jump to navigation Jump to search
(merge)
mNo edit summary
Line 1: Line 1:
''[[:Category:Self Condition|Self Conditions]]:''
''[[Self Condition]]s:''
 
; hp <[[range]]> [%]
; hp [<[[References#Range Operators|range]]> [%]]
''[[Player Condition]]s:''
: If this option is set, the block will only be used if the amount of your HP is within the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp.
; target_hp <[[range]]> [%]
 
: Only use the block if the corresponding actor's HP matches the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp.
''Target [[:Category:Player Condition|Player]] Conditions:''
 
; target_hp [<[[References#Range Operators|range]]> [%]]
: If this option is set, the block will only be used if the player's HP is within the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp.


== Examples ==
== Examples ==


* Use White Potion when your hp is bellow 800.
Use White Potion when your hp is bellow 800:
  useSelf_item White Potion {
  useSelf_item White Potion {
  hp < 800
  hp < 800
  }
  }


* Use White Potion when hp is bellow 10%. So, if you have 100 maximum hp it will use White Potion when your hp is bellow 10, because 10% of 100 is 10.
Use White Potion when hp is bellow 10%. So, if you have 100 maximum hp it will use White Potion when your hp is bellow 10, because 10% of 100 is 10:
  useSelf_item White Potion {
  useSelf_item White Potion {
  hp < 10%
  hp < 10%

Revision as of 11:33, 17 August 2012

Self Conditions:

hp <range> [%]

Player Conditions:

target_hp <range> [%]
Only use the block if the corresponding actor's HP matches the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp.

Examples

Use White Potion when your hp is bellow 800:

useSelf_item White Potion {
	hp < 800
}

Use White Potion when hp is bellow 10%. So, if you have 100 maximum hp it will use White Potion when your hp is bellow 10, because 10% of 100 is 10:

useSelf_item White Potion {
	hp < 10%
}