teleport configuration: Difference between revisions

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== Example ==
== Example ==
  Poring -1 1
  Poring -1 1
Ignora completamente o monstro (não ataca) e teleporta imediatamente ao ver o monstro na tela.
Completely ignores the monster (not attack) and teleports till the monster is visible on the screen.


= Teleportando como atalho para alcançar portais =
= Teleport to portals =
Esta opção é definida em [[config.txt]].
This option is defined in [[config.txt]].
* [[route_teleport] deve estar em 1.
* [[route_teleport] must be 1.
* [[route_teleport_minDistance]] vai definir a qual distância o Kore irá parar de teleportar. '''Exemplo''': Se estiver configurado como 200, o Kore irá parar de teleportar '''quando estiver a 200 célular do portal de destino'''.
* [[route_teleport_minDistance]] will define the distance Kore will stop teleporting near a portal. '''Example''': If set to 200, Kore will stop teleporting when the character is 200 cells near a portal.
* [[route_teleport_maxTries]] o número máximo de teleportes antes de desistir de teleportar para perto do portal e ir a pé.
* [[route_teleport_maxTries]] the maximum number of teleports before quitting with teleporting near the portal, Kore will walk to the portal.
* [[route_teleport_notInMaps]] faz com que o Kore não use esta função nos mapas especificados.
* [[route_teleport_notInMaps]] causes Kore not to teleport in the specified maps.


= Teleporte condicional =
= Teleport conditions=
Esta opção é definida em [[config.txt]].
This option is defined in [[config.txt]].
* [[teleportAuto_hp]] e [[teleportAuto_sp]] fará com que o bot teleporte caso o bot seja atacado e o HP ou SP esteja menor que o especificado.
* [[teleportAuto_hp]] and  [[teleportAuto_sp]] will make the bot teleport if the bot is attacked and HP or SP is less than specified.
* [[teleportAuto_portal]] teleporta ao chegar perto de um portal.
* [[teleportAuto_portal]] teleport to get close to a portal.
* [[teleportAuto_minAggressives]] teleporta de acordo com o número de monstros atacando o Kore. [[teleportAuto_minAggressivesInLock]] tem a mesma função, mas só funciona no [[lockMap]] configurado.
* [[teleportAuto_minAggressives]] teleports according to the number of monsters attacking your character. [[TeleportAuto_minAggressivesInLock]] has the same function, but it only works in [[lockMap]] if set.
* [[teleportAuto_maxDmg]] teleporta ao receber um dano igual ou superior ao configurado. [[teleportAuto_maxDmgInLock]] tem a mesma função, mas só funciona no [[lockMap]] configurado.
* [[TeleportAuto_maxDmg]] teleports when receiving damage equal to or greater than specified. [[TeleportAuto_maxDmgInLock]] has the same function, but it only works in [[lockMap]] if set.
* [[teleportAuto_deadly]] considera o último dano recebido. Se o Kore considerar que outro dano de mesmo valor pode matá-lo, teleporta.
* [[teleportAuto_deadly]] considers the last received damage. If Kore considers damage which could kill you, you will teleport.
* [[teleportAuto_atkCount]] configura o número de ataques ao mesmo monstro sem conseguir matá-lo. Se atingir esse valor, teleporta.
* [[teleportAuto_atkCount]] sets a maximum number of attacks on a monster to try killing him. If it reaches this value, you will teleport.
* [[teleportAuto_atkMiss]] teleporta ao errar o ataque "x" vezes.
* [[teleportAuto_atkMiss]] when your attacks missed "x" times, you will teleport.
* [[teleportAuto_attackedWhenSitting]] teleporta ao ser atacado enquanto está sentado.
* [[teleportAuto_attackedWhenSitting]] if you are being attacked while sitting, you will teleport.

Revision as of 13:26, 5 June 2013

Default teleport settings

Thiese options are defined in config.txt

Equip item before teleporting

Teleporting to hunt monsters

  • This option makes your bot avoid walking behind monsters. Read on Fly Bot.

Teleporting to avoid specific monsters

This option is defined in mon_control.txt.

Teleporting to avoid players

  • Read avoid.txt to avoid players or specific accounts.
  • TeleportAuto_allPlayers teleport till Kore sees no player. Useful to avoid your bot to be seen by other players, but can cause problems if the map has many players inside.

The syntax of the file is mon_control:

 <monster name> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight> 

Teleport options:

Value Description
1 Teleport till the monsters appears on the screen.
2 Teleport when the monster attacks to not take damage.

Example

Poring -1 1

Completely ignores the monster (not attack) and teleports till the monster is visible on the screen.

Teleport to portals

This option is defined in config.txt.

  • [[route_teleport] must be 1.
  • route_teleport_minDistance will define the distance Kore will stop teleporting near a portal. Example: If set to 200, Kore will stop teleporting when the character is 200 cells near a portal.
  • route_teleport_maxTries the maximum number of teleports before quitting with teleporting near the portal, Kore will walk to the portal.
  • route_teleport_notInMaps causes Kore not to teleport in the specified maps.

Teleport conditions

This option is defined in config.txt.