Difference between revisions of "Category:Monster Condition"

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(Created page with 'Conditions about the monster status/information. These condition attributes are shared between the attackComboSlot, attackSkillSlot, equipAuto, and monsterSkill c…')
 
(adding custom conditions)
 
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Conditions about the monster status/information.
 
Conditions about the monster status/information.
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These condition attributes are shared between the [[attackComboSlot]], [[attackSkillSlot]], [[equipAuto]], and [[monsterSkill]] configuration blocks.
 
These condition attributes are shared between the [[attackComboSlot]], [[attackSkillSlot]], [[equipAuto]], and [[monsterSkill]] configuration blocks.
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<noinclude>
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== Adding Custom Monster Conditions ==
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Hook <code>checkMonsterCondition</code> has the following fields in argument hash:
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* <code>monster</code> - currently checked monster's Actor object
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* <code>prefix</code> - currently checked config block's prefix (blockOption's value would be <code>$config{$prefix."_blockOption"}</code>)
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* <code>return</code> - set to '''0''' to indicate that condition failed
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[[Category:Reference]]
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</noinclude>

Latest revision as of 08:50, 8 September 2010

Conditions about the monster status/information.

These condition attributes are shared between the attackComboSlot, attackSkillSlot, equipAuto, and monsterSkill configuration blocks.


Adding Custom Monster Conditions

Hook checkMonsterCondition has the following fields in argument hash:

  • monster - currently checked monster's Actor object
  • prefix - currently checked config block's prefix (blockOption's value would be $config{$prefix."_blockOption"})
  • return - set to 0 to indicate that condition failed

Pages in category "Monster Condition"

The following 10 pages are in this category, out of 10 total.