Difference between revisions of "equipAuto"

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Line 4: Line 4:
 
  equipAuto {
 
  equipAuto {
 
  [weight <percent>]
 
  [weight <percent>]
  [whileSitting <boolean flag>]
+
  [whileSitting <[[boolean]]>]
  <equipment slot> [<equipment name>]
+
  <equipment slot> [<[[References#Equipment_Names|equipment name]]>]
  [ <equipment slot> [<equipment name>] ]
+
  [ <equipment slot> [<[[References#Equipment_Names|equipment name]]>] ]
 
  [ ... ]
 
  [ ... ]
 
  [ target <monster names>]
 
  [ target <monster names>]
Line 21: Line 21:
  
  
; whileSitting <boolean flag>
+
; whileSitting <[[boolean]]>
 
: If this option is set, auto-equip while Kore is sitting.
 
: If this option is set, auto-equip while Kore is sitting.
  
  
; <[[equipment slot]]> <[[equipment name]]>
+
; <[[equipment slot]]> <[[References#Equipment_Names|equipment name]]>
 
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
 
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
  

Revision as of 01:57, 10 February 2013

Automatically equip items when certain conditions are met.

Syntax

equipAuto {
	[weight <percent>]
	[whileSitting <boolean>]
	<equipment slot> [<equipment name>]
	[ <equipment slot> [<equipment name>] ]
	[ ... ]
	[ target <monster names>]

	# Self Conditions
	# Monster Conditions
}

Attribute definitions


weight <percent>
If this option is set, auto-equip only when weight is at or above the specified percent.


whileSitting <boolean>
If this option is set, auto-equip while Kore is sitting.


<equipment slot> <equipment name>
If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.


Example

  • Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
equipAuto {
	shoes +4 Shoes [Zombie] [1] 
	leftAccessory Clip [Muka] [1]
	onAction sitAuto
	whileSitting 1
}