Difference between revisions of "equipAuto"

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; equipAuto [<[[References#Equipment Names|equipment name]]>]
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Automatically equip items when certain conditions are met.
: Kore can automatically equip items when certain conditions are met. This option allows you to specify an equipment to automatically equip when all the conditions are met.
 
  
 
+
== Syntax ==
'''Syntax:'''
 
 
  equipAuto [<equipment name>] {
 
  equipAuto [<equipment name>] {
 
  weight [<percent>]
 
  weight [<percent>]
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  # [[References#Target Monster Conditions|Monster Conditions]]
 
  # [[References#Target Monster Conditions|Monster Conditions]]
 
  }
 
  }
 +
 +
=== Attribute definitions ===
 +
----
 +
 +
; equipAuto [<[[References#Equipment Names|equipment name]]>]
 +
: This option allows you to specify an equipment to automatically equip when all the conditions are met.
  
  
''' Attribute definitions: '''
+
; weight [<percent>]
 +
: If this option is set, auto-equip only when weight is at or above the specified percent.
  
:; weight [<percent>]
 
:: If this option is set, auto-equip only when weight is at or above the specified percent.
 
  
:; whileSitting [<boolean flag>]
+
; whileSitting [<boolean flag>]
:: If this option is set, auto-equip while Kore is sitting.
+
: If this option is set, auto-equip while Kore is sitting.
  
:; (<[[References#Equipment Slots|equipment slot]]>) [<[[References#Equipment Names|equipment name]]>]
 
:: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
 
  
 +
; (<[[References#Equipment Slots|equipment slot]]>) [<[[References#Equipment Names|equipment name]]>]
 +
: If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.
  
''' Example '''
 
  
 +
== Example ==
 
* Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
 
* Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
 +
 
  equipAuto - {
 
  equipAuto - {
 
  shoes +4 Shoes [Zombie] [1]  
 
  shoes +4 Shoes [Zombie] [1]  

Revision as of 01:44, 15 December 2009

Automatically equip items when certain conditions are met.

Syntax

equipAuto [<equipment name>] {
	weight [<percent>]
	whileSitting [<boolean flag>]
	(<equipment slot>) [<equipment name>]
	target [<monster names>]

	# Self Conditions
	# Monster Conditions
}

Attribute definitions


equipAuto [<equipment name>]
This option allows you to specify an equipment to automatically equip when all the conditions are met.


weight [<percent>]
If this option is set, auto-equip only when weight is at or above the specified percent.


whileSitting [<boolean flag>]
If this option is set, auto-equip while Kore is sitting.


(<equipment slot>) [<equipment name>]
If this option is set for a specific equipment slot, Kore will automatically equip the specified equipment on the corresponding equipment slot when all conditions for this block are met.


Example

  • Equip a a +4 Shoes of Health and a Robust Clip when you are sitting to regenerate HP.
equipAuto - {
	shoes +4 Shoes [Zombie] [1] 
	leftAccessory Clip [Muka] [1]
	onAction sitAuto
	whileSitting 1
}