Difference between revisions of "monsterSkill"

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m (Syntax)
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== Syntax ==
 
== Syntax ==
  monsterSkill [<skill name>] {
+
  monsterSkill <skill name> {
 
  target <monster names>
 
  target <monster names>
  maxUses [<number>]
+
  [maxUses <number>]
 
   
 
   
 
  # [[:Category:Skill Use Condition|Skill Use Condition]]s, including [[isSelfSkill]]
 
  # [[:Category:Skill Use Condition|Skill Use Condition]]s, including [[isSelfSkill]]
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=== Attribute definitions ===
 
=== Attribute definitions ===
----
 
  
; monsterSkill [<[[References#Skill Names|skill name]]>]
+
; monsterSkill <[[References#Skill Names|skill name]]>
 
: This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.
 
: This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.
  
  
; target (<[[References#Monster Names|monster name]]>)
+
; target <[[References#Monster Names|monster name]]>
 
: This option specifies on which monsters the skill will be used.
 
: This option specifies on which monsters the skill will be used.
  
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; maxUses [<number>]
+
; maxUses <[[number]]>
 
: This option specifies the maximum number of successful usage allowed for this skill.
 
: This option specifies the maximum number of successful usage allowed for this skill.
  
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== Example ==
+
== Examples ==
 +
 
 
* Use [http://irowiki.org/wiki/Provoke Provoke] on Sohee until there are more than five monsters attacking you, then use [http://irowiki.org/wiki/Brandish_Spear Brandish Spear] to kill them.
 
* Use [http://irowiki.org/wiki/Provoke Provoke] on Sohee until there are more than five monsters attacking you, then use [http://irowiki.org/wiki/Brandish_Spear Brandish Spear] to kill them.
  
  monsterSkill Provoke {
+
  monsterSkill SM_PROVOKE {
 
  lvl 1
 
  lvl 1
 
  sp > 15
 
  sp > 15
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  }
 
  }
 
   
 
   
  attackSkillSlot Brandish Spear {
+
  attackSkillSlot KN_BRANDISHSPEAR {
 
  lvl 10
 
  lvl 10
 
  dist 1.5
 
  dist 1.5

Revision as of 12:32, 16 August 2012

Automatically use skills on monsters even if it is not currently attacking them. This is useful for fighting multiple opponents at once. For example, an Acolyte can offensive-Bless Khalitzburg even if it's not your current target, or a Knight can Provoke all Sohees and then Brandish Spear them.

Syntax

monsterSkill <skill name> {
	target <monster names>
	[maxUses <number>]

	# Skill Use Conditions, including isSelfSkill
	# Self Conditions
	# Target Monster Conditions
}


Attribute definitions

monsterSkill <skill name>
This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.


target <monster name>
This option specifies on which monsters the skill will be used.
Note:
  • This option is required. If you don't set this option, the skill will never be used.


maxUses <number>
This option specifies the maximum number of successful usage allowed for this skill.
Note:
  • This attribute only counts successful usage. If a skill fails, Kore will continue to use the skill until it finally succeeds even if this option is set to 1.


Examples

  • Use Provoke on Sohee until there are more than five monsters attacking you, then use Brandish Spear to kill them.
monsterSkill SM_PROVOKE {
	lvl 1
	sp > 15
	aggressives < 5
	maxUses 1
	target Sohee
 	target_dist 7
}

attackSkillSlot KN_BRANDISHSPEAR {
	lvl 10
	dist 1.5
	sp > 20
	aggressives >= 5
	monsters Sohee
}