monstersCount

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Revision as of 21:52, 23 January 2017 by Lututui99 (talk | contribs)
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Self Conditions:

monstersCount <range>
Use this block to cast a skill when the amount of monsters which are visible to Kore matches the specified range.

Example

atttackSkillSlot Storm Gust {
	monstersCount > 3
}
Storm Gust will be cast when 3 or more monsters are visible to Kore.