Difference between revisions of "partySkill"

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m (isSelfSkill has its own page)
m
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  partySkill [<skill name>] {
 
  partySkill [<skill name>] {
 
  [notPartyOnly <boolean flag>]
 
  [notPartyOnly <boolean flag>]
 +
[dist <range>]
 
  [target {<player names> | @homunculus | @mercenary}]
 
  [target {<player names> | @homunculus | @mercenary}]
 
   
 
   
Line 34: Line 35:
  
 
== Notes ==
 
== Notes ==
* [[isSelfSkill]] is useful for Magnificat or Gloria and other non-target skills.
+
* [[isSelfSkill]] is useful for [http://irowiki.org/wiki/Magnificat Magnificat] or [http://irowiki.org/wiki/Gloria Gloria] and other non-target skills.
  
 
== Examples ==
 
== Examples ==
* Use Blessing level 10 on all your party members when your SP is higher than 20 and they aren't with Blessing status.
+
* Use [http://irowiki.org/wiki/Blessing Blessing] level 10 on all your party members when your SP is higher than 64 and they aren't with ''Blessing'' status.
  
 
  partySkill Blessing {
 
  partySkill Blessing {
 
   lvl 10
 
   lvl 10
   sp > 20
+
   sp > 64
 
   target_whenStatusInactive Blessing
 
   target_whenStatusInactive Blessing
 
  }
 
  }
  
  
* Use Increase AGI level 10 on everybody near your when your SP is higher than 20 and they aren't with Increase AGI status.
+
* Use [http://irowiki.org/wiki/Increase_AGI Increase AGI] level 10 on everybody near your when your SP is higher than 45 and they aren't with ''Increase AGI'' status.
  
 
  partySkill Increase AGI {
 
  partySkill Increase AGI {
 
   lvl 10
 
   lvl 10
   sp > 20
+
   sp > 45
 
  notPartyOnly 1
 
  notPartyOnly 1
 
   target_whenStatusInactive Increase AGI
 
   target_whenStatusInactive Increase AGI

Revision as of 21:21, 12 June 2011

Automatically use skills on players when specified conditions are met.

Syntax

partySkill [<skill name>] {
	[notPartyOnly <boolean flag>]
	[dist <range>]
	[target {<player names> | @homunculus | @mercenary}]

	# Skill Use Conditions, including isSelfSkill
	# Self Conditions
	# Target Player Conditions
}

Attribute definitions


partySkill <skill name>
This option specifies the skill to automatically use on players as long as you are not currently using any other skill.


dist <range>
This option specifies the distance (in number of blocks) from the monster that Kore will move to before using this skill.
Notes:


notPartyOnly <boolean flag>
By default, Kore will only use party skills on members of your party. If this option is set to 1, Kore will also be allowed to use this on non-party members.


target {<player names> | @homunculus | @mercenary}
If this option is set, Kore will only use the specified skill on the specified comma-separated list of players/party members. @homunculus and @mercenary used to refer to your active ones. If this option is left blank, Kore will use the skill on all players/party members.


Notes

Examples

  • Use Blessing level 10 on all your party members when your SP is higher than 64 and they aren't with Blessing status.
partySkill Blessing {
 	lvl 10
 	sp > 64
 	target_whenStatusInactive Blessing
}


  • Use Increase AGI level 10 on everybody near your when your SP is higher than 45 and they aren't with Increase AGI status.
partySkill Increase AGI {
 	lvl 10
 	sp > 45
	notPartyOnly 1
 	target_whenStatusInactive Increase AGI
}