Difference between revisions of "skillsAddAuto list"

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; skillsAddAuto_list <[[References#Skill Names|Skill Name]]> <Skill Level>
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; skillsAddAuto_list <[[skill name]]> <skill level> [, <skill name> <skill level> [...] ]
; skillsAddAuto_list <Comma-separated Skill Name-Level Pairs>
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: Specifies which skills to raise and up to what level with [[skillsAddAuto]].
: Specifies which skills to raise and up to what level for [[skillsAddAuto]].
 
  
 
== Notes ==
 
== Notes ==
* You can set multiple skills by using a list of <Comma-separated Skill Name-Level Pairs>.
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* <skill level> is the level to raise to, not the count of skill point assignments. See the examples below.
* <Skill Level> is the level to raise to, not the count of skill point assignments. See the examples below
 
 
 
  
 
== Examples ==
 
== Examples ==
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* Skills can be listed more than once. Here, we distribute skill points to thief skills more evenly, by naming the same skill multiple times, but with different levels to raise to.  In this case, Improve Dodge will be raised to Level 5, and after skill points are assigned to the Double Attack and Steal skills, we return to assign skill points to Improve Dodge raising it from Level 6 to Level 10.
 
* Skills can be listed more than once. Here, we distribute skill points to thief skills more evenly, by naming the same skill multiple times, but with different levels to raise to.  In this case, Improve Dodge will be raised to Level 5, and after skill points are assigned to the Double Attack and Steal skills, we return to assign skill points to Improve Dodge raising it from Level 6 to Level 10.
 
  skillsAddAuto_list Basic Skill 9, Improve Dodge 5, Double Attack 5, Steal 10, Improve Dodge 10, Double Attack 10
 
  skillsAddAuto_list Basic Skill 9, Improve Dodge 5, Double Attack 5, Steal 10, Improve Dodge 10, Double Attack 10
 
  
 
[[Category:config.txt]]
 
[[Category:config.txt]]
 
[[Category:skills]]
 
[[Category:skills]]

Revision as of 13:33, 16 August 2012

skillsAddAuto_list <skill name> <skill level> [, <skill name> <skill level> [...] ]
Specifies which skills to raise and up to what level with skillsAddAuto.

Notes

  • <skill level> is the level to raise to, not the count of skill point assignments. See the examples below.

Examples

  • Raise Basic Skill to level 9. After that is done, it will raise Increase HP Recovery to level 10, and then raise Sword Mastery to level 10.
skillsAddAuto_list Basic Skill 9, Increase HP Recovery 10, Sword Mastery 10
  • Skills can be listed more than once. Here, we distribute skill points to thief skills more evenly, by naming the same skill multiple times, but with different levels to raise to. In this case, Improve Dodge will be raised to Level 5, and after skill points are assigned to the Double Attack and Steal skills, we return to assign skill points to Improve Dodge raising it from Level 6 to Level 10.
skillsAddAuto_list Basic Skill 9, Improve Dodge 5, Double Attack 5, Steal 10, Improve Dodge 10, Double Attack 10