Difference between revisions of "timeout"

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''[[:Category:Self Condition|Self Conditions]]:''
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; timeout [<seconds>]
 
; timeout [<seconds>]
 
: If this option is set, wait for the specified number of seconds before using the block again.
 
: If this option is set, wait for the specified number of seconds before using the block again.
  
Example:
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''Target [[:Category:Monster Condition|Monster]] and [[:Category:Monster Condition|Player]] Conditions:''
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; target_timeout [<seconds>]
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: If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from '''timeout''' because the time is stored for each monster/player.
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== Examples ==
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  useSelf_item Gift Box {
 
  useSelf_item Gift Box {
 
  timeout 5
 
  timeout 5
 
  }
 
  }
  
* Use Gift Box every 5 seconds.
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: Use Gift Box every 5 seconds.
  
 
[[Category:Self Condition]]
 
[[Category:Self Condition]]

Revision as of 14:03, 10 January 2010

Self Conditions:

timeout [<seconds>]
If this option is set, wait for the specified number of seconds before using the block again.

Target Monster and Player Conditions:

target_timeout [<seconds>]
If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.

Examples

useSelf_item Gift Box {
	timeout 5
}
Use Gift Box every 5 seconds.