timeout

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Revision as of 14:03, 10 January 2010 by EternalHarvest (talk | contribs) (merge)
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Self Conditions:

timeout [<seconds>]
If this option is set, wait for the specified number of seconds before using the block again.

Target Monster and Player Conditions:

target_timeout [<seconds>]
If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.

Examples

useSelf_item Gift Box {
	timeout 5
}
Use Gift Box every 5 seconds.