Difference between revisions of "attackRouteMaxPathDistance"

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; attackRouteMaxPathDistance [<number>]  
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; attackRouteMaxPathDistance [<number>]
: Specifies the maximum path distance that openkore is allowed to walk while in move, attack, follow or run from target.
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; mercenary_attackRouteMaxPathDistance [<number>]
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; homunculus_attackRouteMaxPathDistance [<number>]
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: Specifies the maximum path distance that openkore is allowed to walk while in attack.
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: Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_* and homunculus_*
  
 
:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.
 
:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.
  
 
[[Category:config.txt]]
 
[[Category:config.txt]]
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[[Category:attack]]

Latest revision as of 17:05, 12 September 2022

attackRouteMaxPathDistance [<number>]
mercenary_attackRouteMaxPathDistance [<number>]
homunculus_attackRouteMaxPathDistance [<number>]
Specifies the maximum path distance that openkore is allowed to walk while in attack.
Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_* and homunculus_*
Note. The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between 10 and 14.