Difference between revisions of "attackRouteMaxPathDistance"

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Line 1: Line 1:
; attackRouteMaxPathDistance [<number>]  
+
; attackRouteMaxPathDistance [<number>]
 +
; mercenary_attackRouteMaxPathDistance [<number>]
 +
; homunculus_attackRouteMaxPathDistance [<number>]
 +
 
 
: Specifies the maximum path distance that openkore is allowed to walk while in attack.
 
: Specifies the maximum path distance that openkore is allowed to walk while in attack.
: Defaul value: 13
+
: Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_attackRouteMaxPathDistance and homunculus_attackRouteMaxPathDistance.
  
 
:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.
 
:'''Note.''' The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between '''10''' and '''14'''.

Revision as of 23:08, 11 September 2022

attackRouteMaxPathDistance [<number>]
mercenary_attackRouteMaxPathDistance [<number>]
homunculus_attackRouteMaxPathDistance [<number>]
Specifies the maximum path distance that openkore is allowed to walk while in attack.
Defaul value: 13 for attackRouteMaxPathDistance and 20 for mercenary_attackRouteMaxPathDistance and homunculus_attackRouteMaxPathDistance.
Note. The optimal value depends on the map you're currently on, but it's generally recommended that you use a value between 10 and 14.