Difference between revisions of "dcOnDeath"
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; dcOnDeath [<value>] | ; dcOnDeath [<value>] | ||
− | : Specifies what to do when | + | : Specifies what to do when Kore dies. |
− | :; -1 | + | {|border="1" cellpadding="2" cellspacing="1" |
− | + | |- style=background-color:#F9F9F9; | |
− | + | !Value | |
− | + | !Description | |
− | + | |- | |
− | + | |align=center|-1 | |
− | + | |Do nothing (do not respawn). | |
− | + | |- | |
+ | |align=center|0 or empty | ||
+ | |Respawn after [[ai_dead_respawn]] seconds. | ||
+ | |- | ||
+ | |align=center|1 or any other value | ||
+ | |Disconnect and quit. | ||
+ | |} | ||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:auto_disconnect]] | [[Category:auto_disconnect]] |
Revision as of 22:05, 15 December 2009
- dcOnDeath [<value>]
- Specifies what to do when Kore dies.
Value | Description |
---|---|
-1 | Do nothing (do not respawn). |
0 or empty | Respawn after ai_dead_respawn seconds. |
1 or any other value | Disconnect and quit. |