Difference between revisions of "inMap"

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: If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
 
: If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
  
Example:
+
; notInMap [<[[References#Map Names|map names]]>]
 +
: If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.
 +
 
 +
== Examples ==
 +
 
 
  attackSkillSlot Bash {
 
  attackSkillSlot Bash {
 
  monsters Skeleton
 
  monsters Skeleton
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  }
 
  }
  
* It will use Bash on monster Skeleton only if you are in pay_dun00.
+
: It will use Bash on monster Skeleton only if you are in pay_dun00.
 +
 
 +
useSelf_skill Heal {
 +
hp < 10%
 +
notInMap lhz_dun03
 +
}
 +
 
 +
: Use Heal when hp is bellow 10% and we are not in lhz_dun03.
  
 
[[Category:Self Condition]]
 
[[Category:Self Condition]]

Revision as of 02:31, 9 January 2010

inMap [<map names>]
If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
notInMap [<map names>]
If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.

Examples

attackSkillSlot Bash {
	monsters Skeleton
	inMap pay_dun00
}
It will use Bash on monster Skeleton only if you are in pay_dun00.
useSelf_skill Heal {
	hp < 10%
	notInMap lhz_dun03
}
Use Heal when hp is bellow 10% and we are not in lhz_dun03.