- inMap [<map names>]
- If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
- notInMap [<map names>]
- If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.
Examples
attackSkillSlot Bash {
monsters Skeleton
inMap pay_dun00
}
- It will use Bash on monster Skeleton only if you are in pay_dun00.
useSelf_skill Heal {
hp < 10%
notInMap lhz_dun03
}
- Use Heal when hp is bellow 10% and we are not in lhz_dun03.