Difference between revisions of "itemsTakeAuto"
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− | ; itemsTakeAuto | + | ; itemsTakeAuto <value> |
− | : | + | : Item picking behaviour for your loots (items appearing after killing a monster). |
− | + | {|class="TablePager" | |
− | |||
!Value | !Value | ||
!Description | !Description | ||
|- | |- | ||
− | + | !0 | |
− | | | + | |Don't pick up items. |
|- | |- | ||
− | + | !1 | |
|Pick up items, but kill all possible targets in sight first. | |Pick up items, but kill all possible targets in sight first. | ||
|- | |- | ||
− | + | !>= 2 | |
|Pick up items before doing anything else. | |Pick up items before doing anything else. | ||
|} | |} | ||
− | + | == Notes == | |
− | + | ||
+ | * Per-item behaviour is configured in [[pickupitems.txt]]. | ||
+ | * Starts picking up items in [[ai_items_take_start]] seconds after kill and for [[ai_items_take_end]] seconds. | ||
+ | * {{OnlyWhenAiAuto}} | ||
[[Category:config.txt]] | [[Category:config.txt]] | ||
[[Category:items]] | [[Category:items]] |
Revision as of 15:04, 26 January 2011
- itemsTakeAuto <value>
- Item picking behaviour for your loots (items appearing after killing a monster).
Value | Description |
---|---|
0 | Don't pick up items. |
1 | Pick up items, but kill all possible targets in sight first. |
>= 2 | Pick up items before doing anything else. |
Notes
- Per-item behaviour is configured in pickupitems.txt.
- Starts picking up items in ai_items_take_start seconds after kill and for ai_items_take_end seconds.
- Only has effect when in AI is in auto mode.