Difference between revisions of "monstersCount"
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: Storm Gust will be cast when 3 or more monsters are visible to Kore. | : Storm Gust will be cast when 3 or more monsters are visible to Kore. | ||
+ | |||
+ | |||
+ | ; monstersCountDist <[[References#Range_Operators|range]]> | ||
+ | : this block parameter limits the scope of the '''monstersCount''' parameter. This parameter allows you to ignore monsters that are far from the OpenKore. | ||
+ | |||
+ | == Example == | ||
+ | |||
+ | attackSkillSlot Storm Gust { | ||
+ | monstersCount > 3 | ||
+ | monstersCountDist < 5 | ||
+ | } | ||
+ | |||
+ | : The "Storm Gust" skill will work when there are more than 3 monsters within a radius of 5 cells from the OpenKore. | ||
[[Category:Self Condition]] | [[Category:Self Condition]] |
Latest revision as of 22:01, 15 April 2023
- monstersCount <range>
- Use this block to cast a skill when the amount of monsters which are visible to Kore matches the specified range.
Example
attackSkillSlot Storm Gust { monstersCount > 3 }
- Storm Gust will be cast when 3 or more monsters are visible to Kore.
- monstersCountDist <range>
- this block parameter limits the scope of the monstersCount parameter. This parameter allows you to ignore monsters that are far from the OpenKore.
Example
attackSkillSlot Storm Gust { monstersCount > 3 monstersCountDist < 5 }
- The "Storm Gust" skill will work when there are more than 3 monsters within a radius of 5 cells from the OpenKore.