Difference between revisions of "notOnAction"

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; notOnAction [<AI sequences>]
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#REDIRECT [[onAction]]
: If this option is set, the block will only be used if none of the specified comma-separated list of [[AI]] sequences is curently active.
 
 
 
 
 
There are around 29 known AI sequences, but the following are the only ones you can use in this option:
 
{| class="wikitable" border="1"
 
!AI Sequence
 
!Block Options Supported
 
|-
 
|align=center|attack
 
|align=center|attackComboSlot, attackSkillSlot, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|follow
 
|align=center|buyAuto, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|items_gather
 
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|items_take
 
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|mapRoute
 
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|move
 
|align=center|partySkill, monsterSkill
 
|-
 
|align=center|route
 
|align=center|buyAuto, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|sitAuto
 
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|align=center|skill_use
 
|align=center|useSelf_item, useSelf_skill, equipAuto
 
|-
 
|align=center|take
 
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
 
|-
 
|}
 
 
 
 
 
Example:
 
useSelf_skill Heal {
 
hp < 20%
 
notOnAction sitAuto
 
}
 
 
 
* Use Heal when hp is bellow 20% and AI is not sitAuto.
 
  
 
[[Category:Self Condition]]
 
[[Category:Self Condition]]

Revision as of 02:29, 9 January 2010

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