Difference between revisions of "shopAuto open"

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m (Conversion script moved page ShopAuto open to shopAuto open: Converting page titles to lowercase)
 
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== Notes ==
 
== Notes ==
If [[shop_useSkill]] is 0, Kore will use a 'bug' to open your shop (unofficial emulators has corrected the bug). If 1, Kore will use the skill Vending before opening your shop.
+
If [[shop_useSkill]] is 0, Kore will use a 'bug' to open your shop (unofficial emulators have fixed this). If 1, Kore will use the skill Vending before opening your shop.
  
 
It is advisable to disable all other actions like random walk, auto-attack, auto-skill use, item auto-gather, etc. while vending.
 
It is advisable to disable all other actions like random walk, auto-attack, auto-skill use, item auto-gather, etc. while vending.

Latest revision as of 22:34, 26 April 2021

shopAuto_open <boolean>
Automatically open your shop after you have been idle for ai_shop seconds on your lockMap.

Notes

If shop_useSkill is 0, Kore will use a 'bug' to open your shop (unofficial emulators have fixed this). If 1, Kore will use the skill Vending before opening your shop.

It is advisable to disable all other actions like random walk, auto-attack, auto-skill use, item auto-gather, etc. while vending.

Changelog

r8437

Add configuration shop_useSkill.

r8304

The shop_LockOnly setting has been removed

r8118

Beware, now it would happily open your shop even when you're not on your lockMap! See shop_LockOnly.