Difference between revisions of "stopWhenHit"

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(Created page with '; stopWhenHit [<boolean flag>] : Set this option to '''1''' if you don't want to use the block when you are the target of monster's attacks. Example: useSelf_skill Kyrie Eleis…')
 
m (Conversion script moved page StopWhenHit to stopWhenHit: Converting page titles to lowercase)
 
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* Use Kyrie Eleison when you are not in Kyrie Eleison status and there is a monster attacking you.
 
* Use Kyrie Eleison when you are not in Kyrie Eleison status and there is a monster attacking you.
 
* This is useful if the skill has a big cast time, so if there is a monster attacking you, kore will loop using the skill forever.
 
* This is useful if the skill has a big cast time, so if there is a monster attacking you, kore will loop using the skill forever.
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[[Category:Self Condition]]

Latest revision as of 22:34, 26 April 2021

stopWhenHit [<boolean flag>]
Set this option to 1 if you don't want to use the block when you are the target of monster's attacks.
Example:
useSelf_skill Kyrie Eleison {
	whenStatusInactive Kyrie Eleison
	stopWhenHit 1
}
  • Use Kyrie Eleison when you are not in Kyrie Eleison status and there is a monster attacking you.
  • This is useful if the skill has a big cast time, so if there is a monster attacking you, kore will loop using the skill forever.