Difference between revisions of "target dead"
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− | ; target_dead | + | ; target_dead <boolean flag> |
− | : If this option is | + | : If this option is [[enabled]], the block will only be used if the target is dead. |
+ | |||
+ | == Notes == | ||
+ | |||
+ | Checking for dead only works if the actor in question exists ingame as a dead actor, like players usually do. That won't work for [[Homunculus]], for example, since they just disappear instead of turning into a dead. | ||
[[Category:Player Condition]] | [[Category:Player Condition]] |
Revision as of 07:20, 27 July 2012
- target_dead <boolean flag>
- If this option is enabled, the block will only be used if the target is dead.
Notes
Checking for dead only works if the actor in question exists ingame as a dead actor, like players usually do. That won't work for Homunculus, for example, since they just disappear instead of turning into a dead.