attackAuto: Difference between revisions

From OpenKore Wiki
Jump to navigation Jump to search
mNo edit summary
m (Conversion script moved page AttackAuto to attackAuto: Converting page titles to lowercase)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
; attackAuto [<value>]
; attackAuto <value>
: Determines auto attack behavior.
: Determines auto attack behavior.


{|border="1" cellpadding="2" cellspacing="1"  
{|class="TablePager"
|- style=background-color:#F9F9F9;
|-
!Value
!Value
!Description
!Description
|-
|-
|align=center| 0 or blank
! -1
| Do not attack any monsters.
| Do not automatically attack any monsters for any reason, even if they kill you. This setting is best for priests and other support characters who should never attack. It will allow them to act like players, running past monsters and ignoring any hits from the monsters.
|-
|-
|align=center| 1
! 0
| Attack monsters, already engaged in fight with you, [[attackAuto_followTarget|your master]] or [[attackAuto_party|your party]].
| Do not attack any monsters unless they attack you first. (Act like passive monsters.)
|-
|-
|align=center| 2 or any greater value
! 1
| Aggressively attack monsters (without killsteal).
| Attack monsters, already engaged in fight with you, [[attackAuto_followTarget|your master]] or [[attackAuto_party|your party]]. (Act like "assist" monsters.)
|-
! >= 2
| Aggressively attack monsters (without killsteal). (Act like aggressive monsters.)
|}
|}


 
== Notes ==
{{OnlyWhenAiAuto}}
* {{OnlyWhenAiAuto}}
* If no appropriate monsters found, the next check will be performed after [[Timeouts.txt#AI_Attack|ai_attack_auto]] seconds.


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]
[[Category:attack]]

Latest revision as of 22:34, 26 April 2021

attackAuto <value>
Determines auto attack behavior.
Value Description
-1 Do not automatically attack any monsters for any reason, even if they kill you. This setting is best for priests and other support characters who should never attack. It will allow them to act like players, running past monsters and ignoring any hits from the monsters.
0 Do not attack any monsters unless they attack you first. (Act like passive monsters.)
1 Attack monsters, already engaged in fight with you, your master or your party. (Act like "assist" monsters.)
>= 2 Aggressively attack monsters (without killsteal). (Act like aggressive monsters.)

Notes

  • Only has effect when in AI is in auto mode.
  • If no appropriate monsters found, the next check will be performed after ai_attack_auto seconds.