attackAuto: Difference between revisions
Jump to navigation
Jump to search
(→Notes) |
No edit summary |
||
Line 6: | Line 6: | ||
!Value | !Value | ||
!Description | !Description | ||
|- | |||
! -1 | |||
| Do not automatically attack any monsters for any reason. | |||
|- | |- | ||
! 0 | ! 0 | ||
| Do not attack any monsters. | | Do not attack any monsters, but attack monsters which attack you. | ||
|- | |- | ||
! 1 | ! 1 |
Revision as of 05:51, 15 June 2016
- attackAuto <value>
- Determines auto attack behavior.
Value | Description |
---|---|
-1 | Do not automatically attack any monsters for any reason. |
0 | Do not attack any monsters, but attack monsters which attack you. |
1 | Attack monsters, already engaged in fight with you, your master or your party. |
>= 2 | Aggressively attack monsters (without killsteal). |
Notes
- Only has effect when in AI is in auto mode.
- If no appropriate monsters found, the next check will be performed after ai_attack_auto seconds.