attackAuto: Difference between revisions

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; attackAuto [<value>]
; attackAuto <value>
: Determines auto attack behavior.
: Determines auto attack behavior.


{|border="1" cellpadding="2" cellspacing="1"  
{|class="TablePager"
|- style=background-color:#F9F9F9;
|-
!Value
!Value
!Description
!Description
|-
|-
|align=center| 0 or blank
! 0
| Do not attack any monsters.
| Do not attack any monsters.
|-
|-
|align=center| 1
! 1
| Attack monsters, already engaged in fight with you, [[attackAuto_followTarget|your master]] or [[attackAuto_party|your party]].
| Attack monsters, already engaged in fight with you, [[attackAuto_followTarget|your master]] or [[attackAuto_party|your party]].
|-
|-
|align=center| 2 or any greater value
! >= 2
| Aggressively attack monsters (without killsteal).
| Aggressively attack monsters (without killsteal).
|}
|}


 
== Notes ==
{{OnlyWhenAiAuto}}
* {{OnlyWhenAiAuto}}
* If no appropriate monsters found, the next check will be performed after [[ai_attack_auto]] seconds.


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:attack]]
[[Category:attack]]

Revision as of 09:47, 26 January 2011

attackAuto <value>
Determines auto attack behavior.
Value Description
0 Do not attack any monsters.
1 Attack monsters, already engaged in fight with you, your master or your party.
>= 2 Aggressively attack monsters (without killsteal).

Notes

  • Only has effect when in AI is in auto mode.
  • If no appropriate monsters found, the next check will be performed after ai_attack_auto seconds.