lockMap randX

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Revision as of 00:57, 16 December 2009 by Mushrom (talk | contribs) (Created page with '; lockMap_randX [<number>] ; lockMap_randY [<number>] : If lockMap, lockMap_x, and lockMap_y are set, and you set these two options, Kore will stay …')
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lockMap_randX [<number>]
lockMap_randY [<number>]
If lockMap, lockMap_x, and lockMap_y are set, and you set these two options, Kore will stay at a random spot inside the lockMap within an area lockMap_randX distance to the left or to the right of lockMap_x, and lockMap_randY distance above or below lockMap_y.

Notes:

  • This is useful if you want to stay in a particular area inside the lockMap. If you are using random walk to search for monsters, these options restrict your movement within that particular area.
  • If you are using tele-search, these options are entirely useless.