Difference between revisions of "monsters"
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− | + | ''[[:Category:Self Condition|Self Conditions]]:'' | |
− | : | ||
− | '' | + | ; monsters <[[References#Monster_Names|monster names]]> |
− | * Use Double Strafe on Geographers | + | : If this option is set in an [[attackSkillSlot]] or [[attackComboSlot]] block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters. |
+ | : If this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you. | ||
+ | |||
+ | ; notMonsters <[[References#Monster_Names|monster names]]> | ||
+ | : If this option is set in an attackSkillSlot or attackComboSlot block, the block will not be used if you are attacking any one of the specified comma-separated list of monsters. | ||
+ | : If this option is set on other blocks, the block will not be used if any one of the specified comma-separated list of monsters is attacking you. | ||
+ | |||
+ | ; monstersCount <[[References#Range_Operators|range]]> | ||
+ | : Use this block to cast a skill when the amount of monsters which are visible to Kore matches the specified range. | ||
+ | |||
+ | ''Target [[:Category:Player Condition|Player]] Conditions:'' | ||
+ | |||
+ | ; target_monsters <[[References#Monster_Names|monster names]]> | ||
+ | : If this option is set, the skill will only be used if the any one of the specified comma-separated list of monsters has hit or missed the target player. | ||
+ | |||
+ | == Notes == | ||
+ | |||
+ | [[mon_control.txt|mon_control]] must be set to attack or not attack defined monster(s). | ||
+ | |||
+ | == Examples == | ||
+ | |||
+ | * Use Double Strafe on Geographers: | ||
attackSkillSlot Double Strafe { | attackSkillSlot Double Strafe { | ||
monsters Geographer | monsters Geographer | ||
} | } | ||
− | * Use White Potion while Evil Druid attacks you | + | * Use White Potion while Evil Druid attacks you: |
useSelf_item White Potion { | useSelf_item White Potion { | ||
monsters Evil Druid | monsters Evil Druid | ||
} | } | ||
+ | * Use Fire Bolt when sp is bigger than 15 and we are not attacking Imp and Kasa: ''([[mon_control.txt|mon_control]] must be set to not attack them.)'' | ||
+ | attackSkillSlot Fire Bolt { | ||
+ | notMonsters Imp, Kasa | ||
+ | sp > 15 | ||
+ | } | ||
− | + | * Use White Potion if no Imp and Kasa is attacking you and your hp is bellow 50%: | |
+ | useSelf_item White Potion { | ||
+ | notMonsters Imp, Kasa | ||
+ | hp < 50% | ||
+ | } | ||
[[Category:Self Condition]] | [[Category:Self Condition]] |
Latest revision as of 22:34, 26 April 2021
- monsters <monster names>
- If this option is set in an attackSkillSlot or attackComboSlot block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters.
- If this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you.
- notMonsters <monster names>
- If this option is set in an attackSkillSlot or attackComboSlot block, the block will not be used if you are attacking any one of the specified comma-separated list of monsters.
- If this option is set on other blocks, the block will not be used if any one of the specified comma-separated list of monsters is attacking you.
- monstersCount <range>
- Use this block to cast a skill when the amount of monsters which are visible to Kore matches the specified range.
Target Player Conditions:
- target_monsters <monster names>
- If this option is set, the skill will only be used if the any one of the specified comma-separated list of monsters has hit or missed the target player.
Notes
mon_control must be set to attack or not attack defined monster(s).
Examples
- Use Double Strafe on Geographers:
attackSkillSlot Double Strafe { monsters Geographer }
- Use White Potion while Evil Druid attacks you:
useSelf_item White Potion { monsters Evil Druid }
- Use Fire Bolt when sp is bigger than 15 and we are not attacking Imp and Kasa: (mon_control must be set to not attack them.)
attackSkillSlot Fire Bolt { notMonsters Imp, Kasa sp > 15 }
- Use White Potion if no Imp and Kasa is attacking you and your hp is bellow 50%:
useSelf_item White Potion { notMonsters Imp, Kasa hp < 50% }