monsters

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Revision as of 22:23, 9 December 2009 by Mushrom (talk | contribs)
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monsters [<monster names>]
If this option is set in an attackSkillSlot or attackComboSlot block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters and if this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you.

Examples:

  • Use Double Strafe on Geographers.
attackSkillSlot Double Strafe {
	monsters Geographer
}
  • Use White Potion while Evil Druid attacks you.
useSelf_item White Potion {
 	monsters Evil Druid
}


Note. mon_control must be set to attack defined monster.