stopWhenHit: Difference between revisions
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(Created page with '; stopWhenHit [<boolean flag>] : Set this option to '''1''' if you don't want to use the block when you are the target of monster's attacks. Example: useSelf_skill Kyrie Eleis…') |
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* Use Kyrie Eleison when you are not in Kyrie Eleison status and there is a monster attacking you. | * Use Kyrie Eleison when you are not in Kyrie Eleison status and there is a monster attacking you. | ||
* This is useful if the skill has a big cast time, so if there is a monster attacking you, kore will loop using the skill forever. | * This is useful if the skill has a big cast time, so if there is a monster attacking you, kore will loop using the skill forever. | ||
[[Category:Self Condition]] |
Revision as of 02:05, 9 January 2010
- stopWhenHit [<boolean flag>]
- Set this option to 1 if you don't want to use the block when you are the target of monster's attacks.
Example: useSelf_skill Kyrie Eleison { whenStatusInactive Kyrie Eleison stopWhenHit 1 }
- Use Kyrie Eleison when you are not in Kyrie Eleison status and there is a monster attacking you.
- This is useful if the skill has a big cast time, so if there is a monster attacking you, kore will loop using the skill forever.