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''[[:Category:Self Condition|Self Conditions]]:'' | |||
; timeout [<seconds>] | ; timeout [<seconds>] | ||
: If this option is set, wait for the specified number of seconds before using the block again. | : If this option is set, wait for the specified number of seconds before using the block again. | ||
''Target [[:Category:Monster Condition|Monster]] and [[:Category:Monster Condition|Player]] Conditions:'' | |||
; target_timeout [<seconds>] | |||
: If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from '''timeout''' because the time is stored for each monster/player. | |||
== Examples == | |||
useSelf_item Gift Box { | useSelf_item Gift Box { | ||
timeout 5 | timeout 5 | ||
} | } | ||
: Use Gift Box every 5 seconds. | |||
[[Category:Self Condition]] | [[Category:Self Condition]] |
Revision as of 14:03, 10 January 2010
- timeout [<seconds>]
- If this option is set, wait for the specified number of seconds before using the block again.
Target Monster and Player Conditions:
- target_timeout [<seconds>]
- If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.
Examples
useSelf_item Gift Box { timeout 5 }
- Use Gift Box every 5 seconds.