timeout: Difference between revisions

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''[[:Category:Self Condition|Self Conditions]]:''
; timeout [<seconds>]
; timeout [<seconds>]
: If this option is set, wait for the specified number of seconds before using the block again.
: If this option is set, wait for the specified number of seconds before using the block again.


Example:
''Target [[:Category:Monster Condition|Monster]] and [[:Category:Monster Condition|Player]] Conditions:''
 
; target_timeout [<seconds>]
: If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from '''timeout''' because the time is stored for each monster/player.
 
== Examples ==
 
  useSelf_item Gift Box {
  useSelf_item Gift Box {
  timeout 5
  timeout 5
  }
  }


* Use Gift Box every 5 seconds.
: Use Gift Box every 5 seconds.


[[Category:Self Condition]]
[[Category:Self Condition]]

Revision as of 14:03, 10 January 2010

Self Conditions:

timeout [<seconds>]
If this option is set, wait for the specified number of seconds before using the block again.

Target Monster and Player Conditions:

target_timeout [<seconds>]
If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.

Examples

useSelf_item Gift Box {
	timeout 5
}
Use Gift Box every 5 seconds.