timeout: Difference between revisions
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''For console command, see [[timeouts.txt]].'' | |||
''[[:Category:Self Condition|Self Conditions]]:'' | ''[[:Category:Self Condition|Self Conditions]]:'' | ||
; timeout [<seconds>] | ; timeout [<seconds>] | ||
: If this option is set, wait for the specified number of seconds before using the block again. | : If this option is set, wait for the specified number of seconds before using the block again. | ||
''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:'' | ''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:'' | ||
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[[Category:Self Condition]] | [[Category:Self Condition]] | ||
[[Category:Console Command]] |
Revision as of 13:52, 22 April 2010
For console command, see timeouts.txt.
- timeout [<seconds>]
- If this option is set, wait for the specified number of seconds before using the block again.
Target Monster and Player Conditions:
- target_timeout [<seconds>]
- If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.
Examples
useSelf_item Gift Box { timeout 5 }
- Use Gift Box every 5 seconds.