timeout: Difference between revisions

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''For console command, see [[timeouts.txt]].''
''[[:Category:Self Condition|Self Conditions]]:''
''[[:Category:Self Condition|Self Conditions]]:''


; timeout [<seconds>]
; timeout [<seconds>]
: If this option is set, wait for the specified number of seconds before using the block again.
: If this option is set, wait for the specified number of seconds before using the block again.


''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:''
''Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions:''
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[[Category:Self Condition]]
[[Category:Self Condition]]
[[Category:Console Command]]

Revision as of 13:52, 22 April 2010

For console command, see timeouts.txt.


Self Conditions:

timeout [<seconds>]
If this option is set, wait for the specified number of seconds before using the block again.


Target Monster and Player Conditions:

target_timeout [<seconds>]
If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.

Examples

useSelf_item Gift Box {
	timeout 5
}
Use Gift Box every 5 seconds.