branches/wx-devel: Difference between revisions
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== TODO == | == TODO == | ||
* NPC talk dialog | * NPC talk dialog | ||
Line 13: | Line 6: | ||
* Common context menus for objects (items, players, monsters etc) | * Common context menus for objects (items, players, monsters etc) | ||
** Make them from ones currently in ItemList derivatives / SkillList, make other modules use them | ** Make them from ones currently in ItemList derivatives / SkillList, make other modules use them | ||
* Combined environment list (from trunk) | |||
** Add everything that happens ingame around the character (chatrooms, vends) | |||
* Configurable (and extendable) menus, toolbars; maybe some kind of XML/XUL's overlays | * Configurable (and extendable) menus, toolbars; maybe some kind of XML/XUL's overlays | ||
Line 18: | Line 14: | ||
* Advanced config editor | * Advanced config editor | ||
** Fix freeze on `new StdHttpReader` | ** Fix freeze on `new StdHttpReader` | ||
* Homunculus, mercenary, pet windows | |||
** Slim/toolbar layouts? | |||
* Focus input field when focus is not needed by another controls | * Focus input field when focus is not needed by another controls |
Revision as of 12:50, 9 May 2010
TODO
- NPC talk dialog
- Adapt for new code
- Common context menus for objects (items, players, monsters etc)
- Make them from ones currently in ItemList derivatives / SkillList, make other modules use them
- Combined environment list (from trunk)
- Add everything that happens ingame around the character (chatrooms, vends)
- Configurable (and extendable) menus, toolbars; maybe some kind of XML/XUL's overlays
- Advanced config editor
- Fix freeze on `new StdHttpReader`
- Homunculus, mercenary, pet windows
- Slim/toolbar layouts?
- Focus input field when focus is not needed by another controls
- Graphical map
- Cleanup code
- ...