notOnAction: Difference between revisions

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(Created page with '; notOnAction [<AI sequences>] : If this option is set, the block will only be used if none of the specified comma-separated list of AI sequences is curently active. There are …')
 
m (Conversion script moved page NotOnAction to notOnAction: Converting page titles to lowercase)
 
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; notOnAction [<AI sequences>]
#REDIRECT [[onAction]]
: If this option is set, the block will only be used if none of the specified comma-separated list of AI sequences is curently active.


 
[[Category:Self Condition]]
There are around 29 known AI sequences, but the following are the only ones you can use in this option:
{| class="wikitable" border="1"
!AI Sequence
!Block Options Supported
|-
|align=center|attack
|align=center|attackComboSlot, attackSkillSlot, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|follow
|align=center|buyAuto, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|items_gather
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|items_take
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|mapRoute
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|move
|align=center|partySkill, monsterSkill
|-
|align=center|route
|align=center|buyAuto, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|sitAuto
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|align=center|skill_use
|align=center|useSelf_item, useSelf_skill, equipAuto
|-
|align=center|take
|align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
|-
|}
 
 
Example:
useSelf_skill Heal {
hp < 20%
notOnAction sitAuto
}
 
* Use Heal when hp is bellow 20% and AI is not sitAuto.

Latest revision as of 22:34, 26 April 2021

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